July Newsletter: Goblins and Growlers Gazette

šŸ‰ Baldur's Great: Gaming bundles, your own personal radio station, and 50 years of text adventures.

āš” (Total read time: 2.9 minutes) āš”

Welcome to a very late-in-the-month July newsletter. Usually, I like to be a little more on time, but this month really took it out of me. Scroll down for some fun news nuggets ā€“ especially if youā€™re an old-school Baldurā€™s Gate fan ā€“ along with a cool radio station solo play game and book recommendation that wonā€™t give you dysentery. Weā€™re at Queen City Anime in August ā€“ come see us! Details below.

This month:

šŸ—žļø 3 must-know gaming news nuggets
šŸ“» 1 great indie game you need to play
šŸ”„ 2 hot takes from the podcast
šŸ“š 1 cool book recommendation
šŸ§­ Goblins in the wild: Upcoming events

šŸ—žļø 2 must-know gaming news nuggets

  • šŸ–„ļø Baldurā€™s Gate Humble Bundle. Looking forward to BG3 next week? Humble Bundle has the classic BG-era game library available. (Go for the link, Boo!)

    • BG, BG2, Neverwinter Nights, Planescape Torment, Icewind Dale, and more.

    • $12 for the whole shebang - 8 games.

    • All purchases support the Active Minds charity.

  • šŸ––Ā Modiphius Solo Play ā€˜Star Trekā€™ RPG. From the folks who brought you ā€œStar Trek Adventuresā€ 2d20 game, hereā€™s Star Trek Adventures: Captainā€™s Log. (Make it solo)

    • Simplified rules designed around solo play storytelling.

    • Uses randomization tables to help players tell their own solo Trek adventures.

    • Pre-order the print version and get a PDF of the 326-source book immediately.

  • šŸ“ā€ā˜ ļø MorkBorg Goes Pirate. Get ready for some doom metal pirates in ā€œPirate Borg,ā€ a high seas spinoff of the apocalyptic indie favorite. (Dig for Treasure)

    • Rules-light OSR-style play.

    • Releasing on Sept. 19 with a main book price of $37.

    • 166 pages with sea combat rules, a bestiary, system agnostic tables, and a sandbox adventure.

šŸ“» 1 great indie game you need to play

šŸŽ™ļø VOID 1680 AM. Ever listen to the radio in the middle of the night on a long drive? It can get kind of weird and haunting without even trying. This solo play game uses a deck of cards and six-sided dice and revolves around building a playlist and interacting with callers to your radio show over multiple episodes. Youā€™ll evolve peoplesā€™ stories but probably wonā€™t get any closure. You can even add yourself to a library of ā€œcallersā€ for other players to use. ā€œVOID 1680 AMā€ was in the Judgesā€™ Spotlight in this yearā€™s Ennie Awards. Itā€™s a different kind of game, but super fun. (Link) (Check out an actual play)

VOID 1680 AM lets you build your own radio station and interact with callersā€™ stories.

šŸŽ§Ā 2 hot takes from the podcasts

  • šŸ“˜Ā Questing for Glory. We talk with author Jason Michal about his upcoming book, which is a definitive history of the classic Sierra point-and-click adventure series, ā€œQuest for Glory.ā€ Brandon: ā€œThis was my gateway drug into D&D.ā€ (Link to podcast)

  • šŸŒ“Ā QPR: Gabe STILL on Vacation. As our audio engineer nears the end of his summer regeneration, weā€™ve started getting a little weird with our one-off releases. Enjoy us battling the undead and enjoying reasonably priced casual-dining breakfasts in ā€œCracker Barrel Has Fallen.ā€ (It actually takes place in a Waffle House)

šŸ§­Ā 1 cool book recommendation.

ā˜€ļø You Are Likely To Be Eaten By A Grue. Last year, I (Brandon) backed the Kickstarter for Aaron Reedā€™s ā€œ50 Years of Text Games: From Oregon Trail to AI Dungeon.ā€ As you might expect, itā€™s a history of the computer text adventure genre. It arrived a few weeks ago and Iā€™ve been enjoying diving into all the 70s and 80s text games I remember playing like ā€œHitchikerā€™s Guide to the Galaxy,ā€ ā€œZork,ā€ ā€œSuper Star Trek,ā€ and ā€œdnd.ā€ Itā€™s a magisterial and comprehensive work thatā€™s easy to pick up for a few minutes ā€“ each ā€œchapterā€ is a different game. There are a few copies left from the original run, but you can still get it electronically and Aaron is working on making print-on-demand copies available. Itā€™s so worth it if youā€™re a fan of old-school gaming. (Obvious exits are North, South, and West)

There are still some first-run print copies available!

šŸ§­Ā Goblins in the wild: Where to find us.

  • Queen City Anime Con (Aug 11-13): Weā€™ll be running games, doing panels, maybe a live show(?), and vending this year in Charlotte. Come by and see us! Weā€™re always thrilled to see our Charlotte peeps.

šŸ”ŠĀ Remember to hydrate.

Beat the heatwave by staying inside and rolling some dice ā€“ thatā€™s the best idea I have.

Peace and Long Life,
Brandon

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