July Newsletter: Goblins and Growlers Gazette

šŸ‰ Baldur's Great: Gaming bundles, your own personal radio station, and 50 years of text adventures.

⚔ (Total read time: 2.9 minutes) ⚔

Welcome to a very late-in-the-month July newsletter. Usually, I like to be a little more on time, but this month really took it out of me. Scroll down for some fun news nuggets – especially if you’re an old-school Baldur’s Gate fan – along with a cool radio station solo play game and book recommendation that won’t give you dysentery. We’re at Queen City Anime in August – come see us! Details below.

This month:

šŸ—žļø 3 must-know gaming news nuggets
šŸ“» 1 great indie game you need to play
šŸ”„ 2 hot takes from the podcast
šŸ“š 1 cool book recommendation
🧭 Goblins in the wild: Upcoming events

šŸ—žļø 2 must-know gaming news nuggets

  • šŸ–„ļø Baldur’s Gate Humble Bundle. Looking forward to BG3 next week? Humble Bundle has the classic BG-era game library available. (Go for the link, Boo!)

    • BG, BG2, Neverwinter Nights, Planescape Torment, Icewind Dale, and more.

    • $12 for the whole shebang - 8 games.

    • All purchases support the Active Minds charity.

  • šŸ–– Modiphius Solo Play ā€˜Star Trek’ RPG. From the folks who brought you ā€œStar Trek Adventuresā€ 2d20 game, here’s Star Trek Adventures: Captain’s Log. (Make it solo)

    • Simplified rules designed around solo play storytelling.

    • Uses randomization tables to help players tell their own solo Trek adventures.

    • Pre-order the print version and get a PDF of the 326-source book immediately.

  • šŸ“ā€ā˜ ļø MorkBorg Goes Pirate. Get ready for some doom metal pirates in ā€œPirate Borg,ā€ a high seas spinoff of the apocalyptic indie favorite. (Dig for Treasure)

    • Rules-light OSR-style play.

    • Releasing on Sept. 19 with a main book price of $37.

    • 166 pages with sea combat rules, a bestiary, system agnostic tables, and a sandbox adventure.

šŸ“» 1 great indie game you need to play

šŸŽ™ļø VOID 1680 AM. Ever listen to the radio in the middle of the night on a long drive? It can get kind of weird and haunting without even trying. This solo play game uses a deck of cards and six-sided dice and revolves around building a playlist and interacting with callers to your radio show over multiple episodes. You’ll evolve peoples’ stories but probably won’t get any closure. You can even add yourself to a library of ā€œcallersā€ for other players to use. ā€œVOID 1680 AMā€ was in the Judges’ Spotlight in this year’s Ennie Awards. It’s a different kind of game, but super fun. (Link) (Check out an actual play)

VOID 1680 AM lets you build your own radio station and interact with callers’ stories.

šŸŽ§ 2 hot takes from the podcasts

  • šŸ“˜ Questing for Glory. We talk with author Jason Michal about his upcoming book, which is a definitive history of the classic Sierra point-and-click adventure series, ā€œQuest for Glory.ā€ Brandon: ā€œThis was my gateway drug into D&D.ā€ (Link to podcast)

  • 🌓 QPR: Gabe STILL on Vacation. As our audio engineer nears the end of his summer regeneration, we’ve started getting a little weird with our one-off releases. Enjoy us battling the undead and enjoying reasonably priced casual-dining breakfasts in ā€œCracker Barrel Has Fallen.ā€ (It actually takes place in a Waffle House)

🧭 1 cool book recommendation.

ā˜€ļø You Are Likely To Be Eaten By A Grue. Last year, I (Brandon) backed the Kickstarter for Aaron Reed’s ā€œ50 Years of Text Games: From Oregon Trail to AI Dungeon.ā€ As you might expect, it’s a history of the computer text adventure genre. It arrived a few weeks ago and I’ve been enjoying diving into all the 70s and 80s text games I remember playing like ā€œHitchiker’s Guide to the Galaxy,ā€ ā€œZork,ā€ ā€œSuper Star Trek,ā€ and ā€œdnd.ā€ It’s a magisterial and comprehensive work that’s easy to pick up for a few minutes – each ā€œchapterā€ is a different game. There are a few copies left from the original run, but you can still get it electronically and Aaron is working on making print-on-demand copies available. It’s so worth it if you’re a fan of old-school gaming. (Obvious exits are North, South, and West)

There are still some first-run print copies available!

🧭 Goblins in the wild: Where to find us.

  • Queen City Anime Con (Aug 11-13): We’ll be running games, doing panels, maybe a live show(?), and vending this year in Charlotte. Come by and see us! We’re always thrilled to see our Charlotte peeps.

šŸ”Š Remember to hydrate.

Beat the heatwave by staying inside and rolling some dice – that’s the best idea I have.

Peace and Long Life,
Brandon

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